

So, what happens, is I put my NPC on a package to drink a beer say, with a sit and drink a beer, and he won't do it on the Museum Bench because the Idle on the bench suppresses it. And there are Idles at Gary's in the RC Marketplace as well. So, for instance, if my NPC sits in a stool in Moriaty's and has a convo with me, he will use the dialogue Idles on the marker when he is talking to me instead of the Idles I've put on his dialogue.

Some Museum Benches may have the Idles where they lean forward and put there arm on their knee and even when they go into Moriaty's they have Idles on the chairs. Well, in fact, they do have Idles associated with them. If drinking or eating is part of their package they will drink or eat in any seat. I don't think any of the sit markers have any idles associated with them. Is there any way around that without changing the Idles List on the Idle Marker?īad News Rogers Posts: 3356 Joined: Fri 8:37 am
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However, if the NPC goes and sits on a Stool that has the Drinking Sitting Nuka Cola Idle on it then it will play. If your NPC sits on a bench and the bench has only one Idle for Dynamic Sitting on your Lazy Rear End and the NPC has a package with the Idle Drinking Sitting Nuka Cola then you are outta luck and only the Dynamic Sitting on your Lazy Rear End will play while the NPC is on the bench.

Here's the thing, I found some info in the wiki once, I think, but I can't find it again so I might be misremembering, but I'm seeing the behavior in the game so I think it's right. But I could be wrong so I'm here to consult with those more experienced than I (that's you guys). So I want to do something with Packages and I think I cannot do it.
